Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- UListMaterialsUsedWithMeshEmittersCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h |
Include | #include "Commandlets/ListMaterialsUsedWithMeshEmittersCommandlet.h" |
Syntax
class UListMaterialsUsedWithMeshEmittersCommandlet : public UCommandlet
Constructors
Type | Name | Description | |
---|---|---|---|
UListMaterialsUsedWithMeshEmittersCommandlet
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
void | ProcessParticleSystem
(
UParticleSystem* ParticleSystem, |
Process the given particle system. |