Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UInternationalizationConditioningCommandlet > FLocalizationFilePair > HasNativeFile
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/InternationalizationConditioningCommandlet.h |
Include | #include "Commandlets/InternationalizationConditioningCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/InternationalizationConditioningCommandlet.cpp |
bool HasNativeFile
&40;
const FString & Filename
&41;