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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UGatherTextFromSourceCommandlet
Inheritance Hierarchy
- UGatherTextFromSourceCommandlet::FParsableDescriptor
- UGatherTextFromSourceCommandlet::FMacroDescriptor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
Include | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
class FMacroDescriptor : public UGatherTextFromSourceCommandlet::FParsableDescriptor
Constructors
Type | Name | Description | |
---|---|---|---|
FMacroDescriptor
(
FString InName, |
Functions
Type | Name | Description | |
---|---|---|---|
int32 | |||
const FString & | GetToken () |
||
bool | ParseArgsFromMacro
(
const FString& Text, |
||
bool | ParseArgsFromNextLines
(
FMacroArgumentGatherer& ArgsGatherer, |
||
bool | ParseArgumentString
(
const FString& Text, |
||
bool | PrepareArgument
(
FString& Argument, |
Constants
Name | Description |
---|---|
TextMacroString |