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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets
Inheritance Hierarchy
- UCommandlet
- UGatherTextCommandletBase
- UGatherTextFromSourceCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
Include | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
UCLASS ()
class UGatherTextFromSourceCommandlet : public UGatherTextCommandletBase
Remarks
UGatherTextFromSourceCommandlet: Localization commandlet that collects all text to be localized from the source code.
Constructors
Type | Name | Description | |
---|---|---|---|
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UGatherTextFromSourceCommandlet
(
const FObjectInitializer& ObjectInitializer |
Functions
Overridden from UGatherTextCommandletBase
Type | Name | Description | |
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bool | Returns true if this commandlet should run during a preview run. |
Enums
Type | Name | Description | |
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EEditorOnlyDefineState |
Typedefs
Name | Description |
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FParsedStringTableEntryMetaDataMap |