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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UDiffAssetRegistriesCommandlet > FChangeInfo
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h |
Include | #include "Commandlets/DiffAssetRegistriesCommandlet.h" |
Syntax
enum EChangeFlags
{
ChangeFlagsNone = 0,
ChangeFlagsDelete = (1 << 0),
ChangeFlagsEdit = (1 << 1),
ChangeFlagsAdd = (1 << 2),
}
Values
Name | Description |
---|---|
ChangeFlagsNone | |
ChangeFlagsDelete | |
ChangeFlagsEdit | |
ChangeFlagsAdd |