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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UDiffAssetRegistriesCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h |
Include | #include "Commandlets/DiffAssetRegistriesCommandlet.h" |
Syntax
enum EAssetFlags
{
Add = (1 << 0),
Remove = (1 << 1),
GuidChange = (1 << 2),
HashChange = (1 << 3),
DepGuidChange = (1 << 4),
DepHashChange = (1 << 5),
}
Values
Name | Description |
---|---|
Add | |
Remove | |
GuidChange | |
HashChange | |
DepGuidChange | |
DepHashChange |