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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UCookGlobalShadersDeviceHelperStaged
- UCookGlobalShadersDeviceHelperBase::CopyFilesToDevice()
- UCookGlobalShadersDeviceHelperStaged::CopyFilesToDevice()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookGlobalShadersCommandlet.h |
Include | #include "Commandlets/CookGlobalShadersCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/CookGlobalShaderCommandlet.cpp |
virtual bool CopyFilesToDevice
(
class ITargetDevice * Device,
const TArray < TPair < FString , FString > > & FilesToCopy
) const