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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > UAssetRegUtilCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h |
Include | #include "Commandlets/AssetRegUtilCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp |
bool LoadOrderFile
&40;
const FString & OrderFilePath,
TMap< FString, int64 > & OrderMap
&41;