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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAssetRegistryGenerator
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
Include | #include "Commandlets/AssetRegistryGenerator.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp |
void FixupPackageDependenciesForChunks
&40;
FSandboxPlatformFile & InSandboxFile
&41;
Remarks
Walks the dependency graph of assets and assigns packages to correct chunks.
Parameters
Name | Description |
---|---|
the | InSandboxFile used during cook |