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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAssetRegistryGenerator
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
Include | #include "Commandlets/AssetRegistryGenerator.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp |
void FindShortestReferenceChain
&40;
TArray< FReferencePair > PackageNames,
int32 ChunkID,
uint32 & OutParentIndex,
FString & OutChainPath
&41;
Remarks
Finds the asset belonging to ChunkID with the smallest number of links to Packages In PackageNames