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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > FAssetRegistryGenerator
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
Include | #include "Commandlets/AssetRegistryGenerator.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp |
void AddPackageToManifest
&40;
const FString & PackageSandboxPath,
FName PackageName,
int32 ChunkId
&41;
Remarks
Adds a package to chunk manifest
Parameters
Name | Description |
---|---|
The | sandbox filepath of the package |
The | package name |
The | ID of the chunk to assign it to |