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Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > FAnalyzeReferencedContentStat > FSkeletalMeshStats > ToCSV
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
Include | #include "Commandlets/AnalyzeReferencedContentStat.h" |
FString ToCSV
&40;
const FString & LevelName
&41; const
Remarks
This takes a LevelName and then looks for the number of Instances of this StatMesh used within that level