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Unreal Engine C++ API Reference > Editor > UnrealEd
Classes
Type | Name | Description | |
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FBookmarkScoped | Provides a way to temporarily bookmark and restore all viewports This allows camera locations and rotations to be preserved across a map reload | |
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FBookmarkSingleViewportActions | A bookmark action which jumps a single viewport to a single bookmark | |
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FBookMarkTypeActions | ||
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FBookmarkUI | ||
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IBookmarkTypeActions | Actions that can be applied to or completed with bookmarks. | |
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IBookmarkTypeTools | Provides convenience methods for interacting with Bookmarks. |