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Unreal Engine C++ API Reference > Editor > UnrealEd > Bookmarks > IBookmarkTypeTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeTools.h |
Include | #include "Bookmarks/IBookmarkTypeTools.h" |
void CreateOrSetBookmark
&40;
const uint32 InIndex,
class FEditorViewportClient &42; InViewportClient
&41; const
Remarks
Sets the specified bookmark based on the given viewport, allocating it if necessary.
Parameters
Name | Description |
---|---|
InIndex | Index of the bookmark to set. |
InViewportClient | Level editor viewport client used to reference the world which owns the bookmark. |