Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Bookmarks > IBookmarkTypeActions
- IBookmarkTypeActions::JumpToBookmark()
- FBookmarkSingleViewportActions::JumpToBookmark()
- FBookMarkTypeActions::JumpToBookmark()
- FBookmarkSingleViewportActions::JumpToBookmark()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Bookmarks/IBookmarkTypeActions.h |
Include | #include "Bookmarks/IBookmarkTypeActions.h" |
void JumpToBookmark
(
class UBookmarkBase * Bookmark,
const TSharedPtr < struct FBookmarkBaseJumpToSettings > InSettings,
class FEditorViewportClient & InViewportClient
)
Remarks
Called to jump to the given bookmark.
Parameters
Name | Description |
---|---|
InBookmark | The bookmark that should be jumped to / activated. |
InSettings | Optional settings, dependent on the bookmark class. |
InViewportClient | The viewport that will be updated. |