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API > API/Editor > API/Editor/UnrealEd
| Name | AssetMarshalDefs |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetSelection.h |
| Include Path | #include "AssetSelection.h" |
Syntax
struct AssetMarshalDefs
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AssetDelimiter | const TCHAR | AssetSelection.h | |
| NameTypeDelimiter | const TCHAR | AssetSelection.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TCHAR * FormatName() |
AssetSelection.h |