Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Animation > UDebugSkelMeshComponent
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h |
Include | #include "Animation/DebugSkelMeshComponent.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Animation/DebugSkelMeshComponent.cpp |
void EnableOverlayMaterial
&40;
bool bEnable
&41;
Remarks
Helper function to enable overlay material.