Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > ActorFactories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorFactory
- UActorFactoryStaticMesh
- UActorFactoryInteractiveFoliage
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h |
Include | #include "ActorFactories/ActorFactoryInteractiveFoliage.h" |
Syntax
class UActorFactoryInteractiveFoliage : public UActorFactoryStaticMesh
Constructors
Type | Name | Description | |
---|---|---|---|
UActorFactoryInteractiveFoliage
(
const FObjectInitializer& ObjectInitializer |
Overridden from UActorFactory
Type | Name | Description | |
---|---|---|---|
bool | CanCreateActorFrom
(
const FAssetData& AssetData, |