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Unreal Engine C++ API Reference > Editor > UnrealEd > ActorFactories > UActorFactoryInteractiveFoliage
- UActorFactory::CanCreateActorFrom()
- UActorFactoryStaticMesh::CanCreateActorFrom()
- UActorFactoryInteractiveFoliage::CanCreateActorFrom()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryInteractiveFoliage.h |
Include | #include "ActorFactories/ActorFactoryInteractiveFoliage.h" |
virtual bool CanCreateActorFrom
(
const FAssetData & AssetData,
FText & OutErrorMsg
)