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API > API/Editor > API/Editor/UnrealEd
| Name | APropertyEditorTestActor |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
| Include Path | #include "Editor/PropertyEditorTestObject.h" |
Syntax
UCLASS ()
class APropertyEditorTestActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → APropertyEditorTestActor
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultsOnly | float | Editor/PropertyEditorTestObject.h |
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| DefaultsOnlySubcategory | float | Editor/PropertyEditorTestObject.h |
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| GetOptionsValue | FName | Editor/PropertyEditorTestObject.h |
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| InstancedUObjectArray | TArray< TObjectPtr< UPropertyEditorTestInstancedObject > > | Editor/PropertyEditorTestObject.h |
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| InstanceOnly | float | Editor/PropertyEditorTestObject.h |
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| InstanceOnlySubcategory | float | Editor/PropertyEditorTestObject.h |
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| MultiLineMap | TMap< int32, FText > | Editor/PropertyEditorTestObject.h |
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