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Unreal Engine C++ API Reference > Editor > UMGEditor > UWidgetBlueprintFactory
- UFactory::ShouldShowInNewMenu()
- UWidgetBlueprintFactory::ShouldShowInNewMenu()
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h |
Include | #include "WidgetBlueprintFactory.h" |
Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp |
virtual bool ShouldShowInNewMenu&40;&41; const
Remarks
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).