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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditorUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsUsableWidgetClass
(
const UClass* WidgetClass |
WidgetBlueprintEditorUtils.h | ||
static TValueOrError< FUsableWidgetClassResult, void > IsUsableWidgetClass
(
const FAssetData& WidgetAsset |
WidgetBlueprintEditorUtils.h | ||
static bool IsUsableWidgetClass
(
const UClass* WidgetClass, |
WidgetBlueprintEditorUtils.h | ||
static TValueOrError< FUsableWidgetClassResult, void > IsUsableWidgetClass
(
const FAssetData& WidgetAsset, |
WidgetBlueprintEditorUtils.h |
IsUsableWidgetClass(const UClass *)
| Name | IsUsableWidgetClass |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include Path | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static bool IsUsableWidgetClass
(
const UClass * WidgetClass
)
IsUsableWidgetClass(const FAssetData &)
| Name | IsUsableWidgetClass |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include Path | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static TValueOrError < FUsableWidgetClassResult , void > IsUsableWidgetClass
(
const FAssetData & WidgetAsset
)
IsUsableWidgetClass(const UClass *, TSharedRef< FWidgetBlueprintEditor >)
| Name | IsUsableWidgetClass |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include Path | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static bool IsUsableWidgetClass
(
const UClass * WidgetClass,
TSharedRef < FWidgetBlueprintEditor > InCurrentActiveBlueprintEditor
)
IsUsableWidgetClass(const FAssetData &, TSharedRef< FWidgetBlueprintEditor >)
| Name | IsUsableWidgetClass |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditorUtils.h |
| Include Path | #include "WidgetBlueprintEditorUtils.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditorUtils.cpp |
static TValueOrError < FUsableWidgetClassResult , void > IsUsableWidgetClass
(
const FAssetData & WidgetAsset,
TSharedRef < FWidgetBlueprintEditor > InCurrentActiveBlueprintEditor
)