Navigation
Unreal Engine C++ API Reference > Editor > UMGEditor > FWidgetBlueprintEditor
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
Include | #include "WidgetBlueprintEditor.h" |
Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
TSharedRef< FExtender > GetAddTrackSequencerExtender
&40;
const TSharedRef< FUICommandList > CommandList,
const TArray< UObject &42; > ContextSensitiveObjects
&41;
Remarks
Gets the extender to use for sequencers context sensitive menus and toolbars.