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API > API/Editor > API/Editor/UMGEditor
| Name | FNamedSlotSelection |
| Type | struct |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include Path | #include "WidgetBlueprintEditor.h" |
Syntax
struct FNamedSlotSelection
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NamedSlotHostWidget | FWidgetReference | WidgetBlueprintEditor.h | ||
| SlotName | FName | WidgetBlueprintEditor.h |