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Unreal Engine C++ API Reference > Editor > UMGEditor
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/WidgetEditingProjectSettings.h |
Include | #include "WidgetEditingProjectSettings.h" |
Syntax
struct FDirectoryWidgetCompilerOptions
Variables
Type | Name | Description | |
---|---|---|---|
FDirectoryPath | Directory | The directory to limit the rules effects to. | |
TArray< TSoftObjectPtr< UWidgetBlueprint > > | IgnoredWidgets | These widgets are ignored, and they will use the next most applicable directory to determine their rules. | |
FWidgetCompilerOptions | Options | The directory specific compiler options for these widgets. |