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Unreal Engine C++ API Reference > Editor > TranslationEditor > ITranslationEditor > OpenTranslationEditor
References
Module | TranslationEditor |
Header | /Engine/Source/Editor/TranslationEditor/Public/ITranslationEditor.h |
Include | #include "ITranslationEditor.h" |
Source | /Engine/Source/Editor/TranslationEditor/Private/ITranslationEditor.cpp |
static void OpenTranslationEditor
&40;
ULocalizationTarget &42;const LocalizationTarget,
const FString & CultureToEdit
&41;