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Unreal Engine C++ API Reference > Editor > TextureEditor > Interfaces > ITextureEditorToolkit
Deprecated * There are now commands for switching to individual zoom modes rather than toggling. Please use SetZoomMode() instead.
References
Module | TextureEditor |
Header | /Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h |
Include | #include "Interfaces/ITextureEditorToolkit.h" |
void ToggleFitToViewport&40;&41;
Remarks
Toggles the fit-to-viewport mode. If already on, will return to the last custom zoom level.