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Unreal Engine C++ API Reference > Editor > SwarmInterface
Inheritance Hierarchy
- FMessage
- FTaskState
References
Module | SwarmInterface |
Header | /Engine/Source/Editor/SwarmInterface/Public/SwarmInterface.h |
Include | #include "SwarmInterface.h" |
Syntax
class FTaskState : public NSwarm::FMessage
Remarks
Encapsulates information about a Task's state, used to communicate back to the Instigator
Variables
Type | Name | Description | |
---|---|---|---|
int32 | TaskExitCode | Various stats, including run time, exit codes, etc. | |
FGuid | TaskGuid | The Task GUID used for identifying the Task | |
const TCHAR * | TaskMessage | ||
double | TaskRunningTime | ||
TJobTaskState | TaskState | The current Task state and arbitrary message |
Constructors
Type | Name | Description | |
---|---|---|---|
FTaskState
(
FGuid NewTaskGuid, |
Constructor, initializes to specified values |