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API > API/Editor > API/Editor/SubobjectDataInterface
| Name | FSubobjectDataSubsystemAdapterBase |
| Type | class |
| Header File | /Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataAdapterBase.h |
| Include Path | #include "SubobjectDataAdapterBase.h" |
Syntax
class FSubobjectDataSubsystemAdapterBase
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSubobjectDataSubsystemAdapterBase() |
SubobjectDataAdapterBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 DeleteSubobjects
(
const FSubobjectDataHandle& ContextHandle, |
SubobjectDataAdapterBase.h | ||
virtual void GatherSubobjectData
(
const TInstancedStruct< FSubobjectDataSubsystemContextDataBase >& ContextData, |
SubobjectDataAdapterBase.h |