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API > API/Editor > API/Editor/SubobjectDataInterface
An implementation of the ContextData that supports containing a single UObject This is to provide interoperability with the existing ContextObject used in APIs of the SubobjectDataSubsystem
| Name | FSubobjectDataSubsystemContextData_SingleUObjectContextObject |
| Type | struct |
| Header File | /Engine/Source/Editor/SubobjectDataInterface/Public/SubobjectDataAdapterBase.h |
| Include Path | #include "SubobjectDataAdapterBase.h" |
Syntax
USTRUCT ()
struct FSubobjectDataSubsystemContextData_SingleUObjectContextObject : public FSubobjectDataSubsystemContextDataBase
Inheritance Hierarchy
- FSubobjectDataSubsystemContextDataBase → FSubobjectDataSubsystemContextData_SingleUObjectContextObject
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SubobjectDataAdapterBase.h | |||
FSubobjectDataSubsystemContextData_SingleUObjectContextObject
(
UObject* ContextObject |
SubobjectDataAdapterBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Object | TWeakObjectPtr< UObject > | SubobjectDataAdapterBase.h |