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API > API/Editor > API/Editor/StructViewer
Interface class for creating filters for the Struct Viewer.
| Name | IStructViewerFilter |
| Type | class |
| Header File | /Engine/Source/Editor/StructViewer/Public/StructViewerFilter.h |
| Include Path | #include "StructViewerFilter.h" |
Syntax
class IStructViewerFilter
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IStructViewerFilter() |
StructViewerFilter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsStructAllowed
(
const FStructViewerInitializationOptions& InInitOptions, |
Checks if a struct is allowed by this filter. | StructViewerFilter.h | |
bool IsUnloadedStructAllowed
(
const FStructViewerInitializationOptions& InInitOptions, |
Checks if a struct is allowed by this filter. | StructViewerFilter.h |