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Unreal Engine C++ API Reference > Editor > StructViewer
References
Module | StructViewer |
Header | /Engine/Source/Editor/StructViewer/Public/StructViewerFilter.h |
Include | #include "StructViewerFilter.h" |
Syntax
class FStructViewerFilterFuncs
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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EStructFilterReturn | IfInChildOfStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the given struct is a child-of any of the structs in a set. |
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EStructFilterReturn | IfInStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the struct is in the structs set. |
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EStructFilterReturn | IfMatchesAllInChildOfStructsSet
(
TSet< const UScriptStruct* >& InSet, |
Checks if the given struct is a child-of ALL of the classes in a set. |