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| Name | StatusBar |
| Type | Editor |
| Location | /Engine/Source/Editor/StatusBar/ |
| Module Build Rules | StatusBar.Build.cs |
Classes
| Name | Remarks |
|---|---|
| TAttribute | |
| UStatusBarSubsystem |
Structs
| Name | Remarks |
|---|---|
| FStatusBarData | |
| FStatusBarMessageHandle | |
| IGlobalStatusBarExtension | Extension point for extending the functionality of status bars across the entire editor. |
Interfaces
| Name | Remarks |
|---|---|
| IStatusBarModule | The public interface to this module |
Enums
Public
| Name | Remarks |
|---|---|
| UE::Editor::Toolbars::ECreateStatusBarOptions | Options used to specify what parts (if any) of the status bar should be hidden. |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::Editor::Toolbars::ENUM_CLASS_FLAGS
(
ECreateStatusBarOptions |
StatusBarSubsystem.h |