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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
void UnRegisterOnSelectedLODChanged
&40;
void &42; Thing
&41;
Remarks
Unregister callback to free up the ressources