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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
void SetPrimTransform
(
const FPrimData & InPrimData,
const FTransform & InPrimTransform
) const
Remarks
Sets the transform of the specified primitive
Parameters
Name | Description |
---|---|
InPrimData | The data about the primitive |
InPrimTransform | The transform to apply to the primitive |