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Unreal Engine C++ API Reference > Editor > StaticMeshEditor > IStaticMeshEditor
References
Module | StaticMeshEditor |
Header | /Engine/Source/Editor/StaticMeshEditor/Public/IStaticMeshEditor.h |
Include | #include "IStaticMeshEditor.h" |
void DuplicateSelectedPrims
&40;
const FVector &42; InOffset
&41;
Remarks
Duplicates all the selected primitives and selects them
Parameters
Name | Description |
---|---|
InOffset | [optional] Allows the duplicate to be offset by this factor |