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Unreal Engine C++ API Reference > Editor
Classes
Type | Name | Description | |
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FCreateProxyMeshActorOptions | ||
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FJoinStaticMeshActorsOptions | ||
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FMergeStaticMeshActorsOptions | ||
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FStaticMeshEditorCommands | Unreal StaticMesh editor actions | |
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FStaticMeshReductionOptions | ||
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FStaticMeshReductionSettings | ||
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IStaticMeshEditor | Public interface to Static Mesh Editor | |
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IStaticMeshEditorModule | Static mesh editor module interface | |
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UStaticMeshEditorSubsystem | UStaticMeshEditorSubsystem Subsystem for exposing static mesh functionality to scripts |
Typedefs
Name | Description |
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FOnSelectedLODChanged | |
FOnSelectedLODChangedMulticaster |
Enums
Type | Name | Description | |
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EScriptCollisionShapeType | Types of Collision Construct that are generated |
Variables
Type | Name | Description | |
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const FName | StaticMeshEditorAppIdentifier |