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API > API/Editor > API/Editor/SkeletonEditor
| Name | ISkeletonEditor |
| Type | class |
| Header File | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h |
| Include Path | #include "ISkeletonEditor.h" |
Syntax
class ISkeletonEditor :
public FPersonaAssetEditorToolkit,
public IHasPersonaToolkit
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → FWorkflowCentricApplication → FPersonaAssetEditorToolkit → ISkeletonEditor
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IAnimationSequenceBrowser * GetAssetBrowser() |
Get the asset browser we host | ISkeletonEditor.h |