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A widget for navigating between keys on a sequencer track
| Name | SKeyNavigationButtons |
| Type | class |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/SKeyNavigationButtons.h |
| Include Path | #include "MVVM/Views/SKeyNavigationButtons.h" |
Syntax
class SKeyNavigationButtons : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SKeyNavigationButtons
- FSlateControlledConstruction → SWidget → SCompoundWidget → SKeyNavigationButtons
Structs
| Name | Remarks |
|---|---|
| FArguments |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnAddKey | TBaseDelegate_TwoParams< void, FFrameTime, TSharedPtr< FViewModel > > | MVVM/Views/SKeyNavigationButtons.h | |
| FOnGetNavigatableTimes | TBaseDelegate_OneParam< void, TArray< FFrameNumber > & > | MVVM/Views/SKeyNavigationButtons.h | |
| FOnSetTime | TBaseDelegate_OneParam< void, FFrameTime > | MVVM/Views/SKeyNavigationButtons.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
MVVM/Views/SKeyNavigationButtons.h | ||
FReply OnAddKeyClicked() |
MVVM/Views/SKeyNavigationButtons.h | ||
FReply OnNextKeyClicked() |
MVVM/Views/SKeyNavigationButtons.h | ||
FReply OnPreviousKeyClicked() |
MVVM/Views/SKeyNavigationButtons.h |