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Unreal Engine C++ API Reference > Editor > SequencerCore > MVVM > Views
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SPanel
- STrackLane
References
Module | SequencerCore |
Header | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/STrackLane.h |
Include | #include "MVVM/Views/STrackLane.h" |
Syntax
class STrackLane : public SPanel
Remarks
A wrapper widget responsible for positioning a track lane within the section area
Constructors
Type | Name | Description | |
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STrackLane () |
Destructors
Type | Name | Description | |
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~STrackLane () |
Functions
Type | Name | Description | |
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void | Construct
(
const FArguments& InArgs, |
Construct this widget |
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TSharedPtr< ITrackLaneWidget > | FindWidgetForModel
(
const FWeakViewModelPtr& InModel |
|
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const TMap< FWeakViewModelPtr, TSharedPtr< ITrackLaneWidget > > & | ||
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TArrayView< const TWeakPtr< STrackLane > > | ||
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TViewModelPtr< IOutlinerExtension > | Gets the outliner view-model that created this track lane | |
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TSharedPtr< STrackLane > | ||
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TSharedPtr< FTimeToPixel > | ||
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TSharedPtr< STrackAreaView > | ||
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float | Gets the vertical offset of this track lane | |
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bool | IsPinned () |
Returns whether the outliner item that created this track lane is pinned or not |
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void | ||
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int32 | PaintLaneBackground
(
const FGeometry& AllottedGeometry, |
|
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void | PositionParentTrackLanes
(
TViewModelPtr< IOutlinerExtension > InItem, |
Sets the vertical offset of this track lane and all parent track lanes given the vertical offset of a particular outliner item inside the current track lane (i.e. an outliner item that's a child of the item that created this track lane) Note that the given item could actually be the one that created this track lane. |
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void | ||
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void | SetVerticalPosition
(
float InPosition |
Sets the vertical offset of this track lane |
Overridden from SWidget
Type | Name | Description | |
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FVector2D | ComputeDesiredSize
(
float |
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. |
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FChildren * | GetChildren () |
All widgets must provide a way to access their children in a layout-agnostic way. |
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void | OnArrangeChildren
(
const FGeometry& AllottedGeometry, |
Panels arrange their children in a space described by the AllottedGeometry parameter. |
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FCursorReply | OnCursorQuery
(
const FGeometry& MyGeometry, |
The system asks each widget under the mouse to provide a cursor. This event is bubbled. |
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FReply | OnMouseButtonDown
(
const FGeometry& MyGeometry, |
MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. |
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FReply | OnMouseButtonUp
(
const FGeometry& MyGeometry, |
The system calls this method to notify the widget that a mouse button was release within it. |
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FReply | OnMouseMove
(
const FGeometry& MyGeometry, |
The system calls this method to notify the widget that a mouse moved within it. |
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int32 | OnPaint
(
const FPaintArgs& Args, |
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. |
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void | Ticks this widget with Geometry. |
Classes
Type | Name | Description | |
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FArguments |