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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * CastRaw
(
FViewModelTypeID InType |
MVVM/ICastable.h | ||
const void * CastRaw
(
FViewModelTypeID InType |
MVVM/ICastable.h |
CastRaw(FViewModelTypeID)
| Name | CastRaw |
| Type | function |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/ICastable.h |
| Include Path | #include "MVVM/ICastable.h" |
| Source | /Engine/Source/Editor/SequencerCore/Private/MVVM/ICastable.cpp |
void * CastRaw
(
FViewModelTypeID InType
)
CastRaw(FViewModelTypeID)
| Name | CastRaw |
| Type | function |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/ICastable.h |
| Include Path | #include "MVVM/ICastable.h" |
| Source | /Engine/Source/Editor/SequencerCore/Private/MVVM/ICastable.cpp |
const void * CastRaw
(
FViewModelTypeID InType
) const