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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencerModule
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerModule.h |
Include | #include "ISequencerModule.h" |
bool CanAnimateProperty
(
FProperty * Property
)
Remarks
Check whether the specified property type can be animated by sequeuncer