Navigation
Unreal Engine C++ API Reference > Editor > Sequencer > ISequencerChannelInterface
- ISequencerChannelInterface::GetKeyStruct_Raw()
- TSequencerChannelInterfaceCommon::GetKeyStruct_Raw()
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include | #include "ISequencerChannelInterface.h" |
TSharedPtr < FStructOnScope > GetKeyStruct_Raw
(
FMovieSceneChannelHandle Channel,
FKeyHandle KeyHandle
) const
Remarks
Get an editable key struct for the specified key A shared editable key struct
Parameters
Name | Description |
---|---|
Channel | The channel on which the key resides |
KeyHandle | Handle of the key to get |