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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencerChannelInterface
- ISequencerChannelInterface::CreateKeyEditor_Raw()
- TSequencerChannelInterfaceCommon::CreateKeyEditor_Raw()
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include | #include "ISequencerChannelInterface.h" |
TSharedRef < SWidget > CreateKeyEditor_Raw
(
const FMovieSceneChannelHandle & Channel,
const UE::Sequencer::FCreateKeyEditorParams & Params
) const
Remarks
Create an editor on the sequencer node tree The editor widget to display on the node tree
Parameters
Name | Description |
---|---|
Channel | The channel handle to create a key editor for |
Params | Creation parameters containing all the necessary structures for creating the key editor |