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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencerChannelInterface
- ISequencerChannelInterface::CreateChannelModel_Raw()
- TSequencerChannelInterfaceCommon::CreateChannelModel_Raw()
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include | #include "ISequencerChannelInterface.h" |
TSharedPtr < UE::Sequencer::FChannelModel > CreateChannelModel_Raw
(
const FMovieSceneChannelHandle & InChannelHandle,
const UE::Sequencer::FSectionModel & InSection,
FName InChannelName
) const
Remarks
Create a new channel model for this type of channel (Optional) A new model to be added to a curve editor
Parameters
Name | Description |
---|---|
InChannelHandle | The channel handle to create a model for |
InSectionModel | The section that owns this channel model |
InChannelName | The identifying name of this channel |