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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
void SetLocalTimeDirectly
(
FFrameTime NewTime,
bool bEvaluate
)
Remarks
Set the current local time directly, with no other snapping, scrolling or manipulation