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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
void SetLocalTime
(
FFrameTime Time,
ESnapTimeMode SnapTimeMode,
bool bEvaluate
)
Remarks
Sets the cursor position relative to the currently focused sequence
Parameters
Name | Description |
---|---|
Time | The local time to set. |
SnapTimeMode | The type of time snapping allowed. |
bEvaluate | If True also evaluate |