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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
void SetDisplayName
(
FGuid InBinding,
const FText & InDisplayName
)
Remarks
Set the Display Name of the Object Binding Track.
Parameters
Name | Description |
---|---|
InBinding | the Binding of the Object |
InDisplayName | The new name of the object binding track. |