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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
FGuid MakeNewSpawnable
(
UObject & SourceObject,
UActorFactory * ActorFactory,
bool bSetupDefaults
)
Remarks
Attempts to add a new spawnable to the MovieScene for the specified object (asset, class or actor instance) The spawnable guid for the spawnable, or an invalid Guid if we were not able to create a spawnable
Parameters
Name | Description |
---|---|
Object | The asset, class, or actor to add a spawnable for |
ActorFactory | Optional actor factory to use to create spawnable type |
bSetupDefaults | Setup default tracks for this spawnable |