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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
UMovieSceneSequence * GetFocusedMovieSceneSequence() const
Returns the MovieScene that is currently focused for editing by the sequencer. This can change at any time.